So trying to get this wolf I did finished but I can't paint on it as it keeps saying missing uv maps! Any help please with this?
In order to paint on a 3d object,first Uv maps and paint/texture layers need to be created and saved and only then one can paint on it.There are many other ways to do this but the one below, is by far the simplest.
I am demonstrating the procedure on this monkey ,you can follow the same steps on for your model.
1 .After creating/adding monkey in object mode, select the monkey and switch to texture mode.Also open a side window and open the Uv/Image editor.
2 . Once in texture mode -tools panel(T),click on add simple Uv's button.This will create a Uv map of the object in Uv/Image editor. Save this Uv map as a Png on your computer by clicking Image->New Image->Create 1024x1024 png.
3.Going back to 3dview,click on Paint Slot dropdown menu and select the type of Paint Slot you want.For general purpose,DiffuseColor =1024x1024 should suffice .
4.Save these newly created Uv map and Paint Slot/layer as a Png Image by going to the Uv/Image editor ->Image->Save as Image.This is done by individually selecting the Uv map and Paint layer from the Dropdown menu.
6.IMPORTANT -Save the Paint layer frequently as Blender does not Autosave.