Im having trouble with UV mapping, I have a floating island I sculpted, I used Smart UV Project because I have no hope of figuring out what seams to select, but whatever I do, even using smart UV it never shows any mesh in the UV map section, every tutorial I watch the moment they unwrap or use smart UV you can see the mesh on the left, but mine never does.

All I wanted to do was sculpt a quick floating Island, paint a decent texture on it and export it, I didnt necessarily want to have to learn seams and unwrapping, it's quite frustrating.

Cant I just select a texture image and paint the thing?!

Im making a game and needed a quick way of making some decent floating islands

Image included so you can see whats going on.

Floating Island

  • $\begingroup$ Hello and welcome :). Did you try Material and Rendered preview? Image textures are only visible there. If that doesn't work, you can also share your file, so others can take a look. $\endgroup$ – ᴊᴀᴄʜʏᴍ ᴍɪᴄʜᴀʟ Dec 8 '19 at 11:06
  • $\begingroup$ Have you actually selected the mesh before trying to unwrap it? Press 'A' in edit mode and try again. $\endgroup$ – John Eason Dec 8 '19 at 15:09
  • $\begingroup$ Sorted, thanks all! $\endgroup$ – DoomPriestK Dec 9 '19 at 9:25

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