I am new to Blender (2.8) and trying to model a kind of turret, to try and learn by myself.

I am encountering a rather simple problem : I have placed 4 cannons relative to one another, and would like to align their center to the body of the turret (the grey elongated cube behind the cannons).

I would like to align them to the body of the cannon, either by :

  1. Distributing them all along the length of the grey cube. (on the x axis)
  2. Moving the cannons "as a whole" to the center of the cube.

I believe this should be simple, and has probably been answered before but I can't find where so I apologize.

The cannons and the turret body

  • $\begingroup$ Array modifier with object offset perhaps? $\endgroup$
    – HikariTW
    Commented Dec 7, 2019 at 16:09

1 Answer 1


The way to solve this is pretty simple:

In the 3D Viewport Window (Shift + F5), select the objects you want to align (Shift + Click). At the top of the Window (beside "Object Mode" etc. selection), go to the Object tab, and select Transform.

This will give you another drop-down menu, which at the bottom has the option Align objects. Select this, and a menu will appear on the bottom left. It will show some options for aligning the selected objects. Play around with these settings until you have a pleasing result. You can also Shift-click on the x,y, and z align options to align on multiple axes at the same time.


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