1
$\begingroup$

IK bones don't move with the rest of the armature Ask Question Asked today Viewed 9 times

0

Whenever I move the main controller bone of the mesh, most of the armature moves except for the bones the IK is targeted at, and the hand bones won't move with the armature either. Like this:

enter image description here

If someone knows how to fix this I would love the help, thanks. Here's my blend file:

$\endgroup$
0
$\begingroup$

You need to parent (Keep Offset mode) all the IK controllers and targets to the root bone.

|improve this answer|||||
$\endgroup$
  • $\begingroup$ That worked. Thank you. $\endgroup$ – Tamari Campbell Dec 8 '19 at 20:50

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.