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I'm using the latest version of Blender: 2.81.
I find it fantastic, but the "Sculpt" level seems to have disappeared from multires modifier.

Currently it is impossible to jump back to a previous subdivision level to do easy smoothing on lower topology levels.

  • Is it a known bug?

  • Is there a new way to use this modifier?

  • Is there a way to get the sculpt level back?

Thanks!

Multires modifier Problem

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The removal is intentional and temporary to avoid the occurrence of a bug that corrupts mesh data when the multi-resolution modifier is used while sculpting. Once T58473 has been fixed it will likely be available again or an alternative approach will be provided.

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  • $\begingroup$ OK. I understand. Thanks for the answer ! $\endgroup$ – PixGrinder Dec 10 '19 at 11:09

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