So I modeled an object and after trying to figure out how to apply multiple textures to the same item, I decided I would just edit the texture to accommodate. Unfortunately, while trying to add multiple textures I think I messed up my nodes. Here's some screen shots:
This is the problem:
These are my compositing nodes:
These are my shader nodes:
I wanted the table legs to have the iron texture, the top a light wood texture, and everything else the dark wood texture. I'd imagine this is probably a pretty basic issue, but I'm new and the most I've done with nodes is image displacements.