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So I modeled an object and after trying to figure out how to apply multiple textures to the same item, I decided I would just edit the texture to accommodate. Unfortunately, while trying to add multiple textures I think I messed up my nodes. Here's some screen shots:

This is the problem: enter image description here

These are my compositing nodes: Compositing Nodes

These are my shader nodes: Shader Nodes

I wanted the table legs to have the iron texture, the top a light wood texture, and everything else the dark wood texture. I'd imagine this is probably a pretty basic issue, but I'm new and the most I've done with nodes is image displacements.

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    $\begingroup$ Is it possible you have two UV sets? Check in Properties > Object data > UV $\endgroup$ – gandalf3 Sep 19 '14 at 17:43