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I am quite new to Blender and animation in general. I have a plane object that I need to follow a path shaped like a J, but it should also warp its shape around the path, so for instance when going along the "J", it will at first be flat, and then when going down it should curve, so that when you look at it from above, it is shaped like an u.

How would I create this? Thank you very much!

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    $\begingroup$ you need to subdivide your plane so that it can bend along the U $\endgroup$ – moonboots Dec 5 '19 at 17:14

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