Can anyone help me work out why bevelled edges don't have a smooth texture in Eevee (at least in my current case)? I eventually want to create game assets, so ideally I want my models to look good in Eevee.
My model renders as intended in cycles, but in Eevee the bevelled edges don't show up as smooth. Here is how the edges render in Eevee:
Is it a problem with the texture I created or my geometry? Thanks in advance.