I'm trying to decide between GeForce 1660 super and 1650 super for budget reasons.

I'll be using blender for animation, and most likely not high in polygons.

gpu.userbenchmark site shows that 1660 super is around ~77% faster in multi-renders.

Because of my little to no understanding of gpus, the definition of MRender doesn't really help me..

A measure of a GPUs render target array and geometry shading performance.

So does that mean I'll benefit a lot more from 1660 super?

Thank you all in advance!

  • $\begingroup$ If the objects are gonna be low poly for the most part it shouldn't matter. $\endgroup$ – Lukasz-40sth Dec 5 '19 at 9:58

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.