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Within a day of installing the molecular script addon, selecting an object in blender 2.8, duplicating it (hitting "shift + d"), and confirming (if that's the right term) the duplication (hitting "enter") results in the two objects becoming linked. This problem is similar, but not identical, to the problem described in Can not find unlink object data in Blender 2.8 None of the solutions to unlink the two objects works.

A workaround: the second object is able to be moved without hitting "g", and that's enough to unlink it from the original.

The question is how to make a duplicate without having to move the copy of the original?

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I think there may be a few problems. Either this is a Blender glitch, in which the answer for that case is to restart Blender, or you may have set the objects to be linked when you duplicate them. You can fix this by looking at the options Blender shows on the left when you duplicate the object. If the box shows "linked" as being checked, then click that to unset linking the objects when duplicating. Also, perhaps, it may be because you hit enter to confirm the duplication. If you left-click the mouse (or track-pad), it will also confirm the duplication's location. Right-clicking keeps the duplicated object at the first object's location, but keeps the duplication.

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  • $\begingroup$ It would also be helpful if you provided a picture. $\endgroup$ – Nate_Sycro27 Dec 4 '19 at 4:51
  • $\begingroup$ Nate, thank you for your prompt suggestions. $\endgroup$ – hsmith Dec 4 '19 at 15:26
  • $\begingroup$ The "linked" box is not checked in the options menu associated with object duplication. However, left-clicking the mouse did indeed confirm the duplication's location, and allowed me to keep it in the same location as the original mesh. I will mark this issue solved, thanks to you! $\endgroup$ – hsmith Dec 4 '19 at 15:31

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