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Edit: asked to add a pic of nodes.Image as plane is active

I am having trouble using assets from blender 2.79b I personally made for a project. I made sure the user preferences and add-ons in 2.81 were the same ones I used in the older files. Screenshot is what I see when I open an older file. I made sure all files were there and mapped accordingly. There is about 2 hundred images parented into this scene. This problem appears in all of my other .blend files last saved in version 2.79b.

Is there something I am overlooking? Or am I going to have to re-import all images and rig everything back up to use these assets? I can provide more images if needed.

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  • $\begingroup$ Did this issue occur in blender 2.79b? If so then this isn't an issue. If it didn't then change it to rendered view and see is the issue continues. $\endgroup$
    – Yohello 1
    Commented Dec 3, 2019 at 22:40
  • $\begingroup$ No, it did not have this issue in 2.79b. Render preview is the same as the image I posted. It's supposed to look like two guys in a gym. All I get is grey planes. $\endgroup$
    – Katherine
    Commented Dec 3, 2019 at 22:46
  • $\begingroup$ Try putting a normal Diffuse Bsdf (Not Principled) does it still give the same thing. If so then check if the light are strong enough. $\endgroup$
    – Yohello 1
    Commented Dec 3, 2019 at 22:49
  • $\begingroup$ Is that in nodes or drivers? I have no idea how to use those. Or how to access that part of the program. $\endgroup$
    – Katherine
    Commented Dec 3, 2019 at 23:06
  • $\begingroup$ Nodes not drivers. $\endgroup$
    – Yohello 1
    Commented Dec 3, 2019 at 23:33

1 Answer 1

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The problem:
You are using the Compositor Editor.
This will never work, you need to use the Shader Editor.

How to:
1) Open the Shader editor.
2) Select your object and click the + New button, to add a new material.
3) Add an Image texture node and select your image.

Open your Shader editor.
With your object selected, click the New material button. enter image description here

Add the Image Texture node, and connect it like this.
Then click Open and find your image texture. enter image description here

This is the result.
If you want to see it, you need to be in the Material Preview or Rendered Preview. enter image description here


If you're a beginner, I wholeheartedly reccomend BlenderGuru's Donut tutorial series for beginners.
Spend some time there, and you'll learn much more :).

Good luck! :)

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    $\begingroup$ The donut Series is one among many and they are all good. $\endgroup$
    – Yohello 1
    Commented Dec 6, 2019 at 18:42

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