1
$\begingroup$

I tried to apply the bevel modifier to get a semicircle from the top of the rectangle but It worked only for a simple shape where the vertices between opposite corners weren't interrupted by other vertices. I can't join the 1, 2, 3 and 4 faces together either because the mesh is a little curved from the view from the top. So could you give me some advice?

enter image description here

$\endgroup$
  • $\begingroup$ Welcome. Try to select one vertice and hit G twice. Now you can drag that vertice along the edge direction. $\endgroup$ – LeoNas Dec 3 '19 at 19:48
1
$\begingroup$

You can use Proportional editing for this.

Use you regular Move tool to move the vertices, and check Proportional editing.
Play with the falloff profile and size.

You might also need to check Projected (2D) in your case.

enter image description here

$\endgroup$
  • $\begingroup$ I tried this advice. I also added extra edges and applied Bevel to round corners. it turned out pretty good $\endgroup$ – Grigory Movchan Dec 3 '19 at 21:32
  • $\begingroup$ @GrigoryMovchan Glad to hear it helped you :). You can now mark the answer as accepted for others with a similar problem. $\endgroup$ – ᴊᴀᴄʜʏᴍ ᴍɪᴄʜᴀʟ Dec 3 '19 at 21:35

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.