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I'm trying to do add bone constraint, and then inverse kinematic. I've renamed all the bones, but the names don't show up in the bone list under add bone constraint, inverse kinematic.

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  • $\begingroup$ I don't know if it's your problem but you first need to select the armature, then you'll be able to choose the bone $\endgroup$ – moonboots Dec 3 at 8:13

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