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I'm trying to create a post apocalyptic building, so I tried to follow this tutorial: https://www.youtube.com/watch?v=qNba2oEij2c, but it's not working. I believe I did everything that was done in the video, but nothing happens in my building.
To create a building, create a floor and then use the array for other floors. So, following the video I duplicated the building, subdivided it and applied it to a modifier wirframe (although I didn't understand the reason for that). After adding a fractal cube and applying a boolean modifier to the building and changing the display of the cube viewport display to bounds

enter image description here

enter image description here

I have no idea how to fix this.

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    $\begingroup$ I doubt anyone is going to watch your youtube video. Why won't you try explaining your problem using your words. I often find that when I try to explain something, I figure it out myself. $\endgroup$
    – Školstvo
    Dec 2, 2019 at 22:35
  • $\begingroup$ The video is not mine, it's a 1 minute tutorial that I tried to follow and it didn't work out. $\endgroup$
    – user162817
    Dec 2, 2019 at 22:39
  • $\begingroup$ I gathered as much. Please explain the problem to us from the video. It's the nice thing to do. $\endgroup$
    – Školstvo
    Dec 2, 2019 at 22:40
  • $\begingroup$ Ok, I'll try to explain, I apologize. To create a building, create a floor and then use the array for other floors. So, following the video I duplicated the building, subdivided it and applied it to a modifier wirframe (although I didn't understand the reason for that). After adding a fractal cube and applying a boolean modifier to the building and changing the display of the cube viewport display to bounds $\endgroup$
    – user162817
    Dec 2, 2019 at 22:46
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    $\begingroup$ Please add this info to your question post; as you might have noticed it doesn't fit in a comment due to the character limit. It's also generally good practice to put all relevant information in the question post and not in a comment :) $\endgroup$
    – asoftbird
    Dec 3, 2019 at 7:32

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I hate to say this but it appears that you have modeled your house wrong. In what way, I cannot say. It has some "impossible" faces. This can be fixed by going to mesh/Clean Up/Degenrate Dissolve in Edit mode.

Please mark this answer as accepted if you are satisfied.

enter image description here

enter image description here

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  • $\begingroup$ Thank you very much !!!! Helped me a lot! $\endgroup$
    – user162817
    Dec 3, 2019 at 22:32

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