I have an object which follows a 3D NurbsPath. My object is visible at frame 1 and also my animation starts at frame 1.

How can I "move" the animation, such that my object start getting animated at e.g. frame 30?

  1. Moving a Keyframe animation in time: You can move the entire animation sequence from within the Dope Sheet Editor. There you select all keyframes (type "a" on the keyboard once or twice), then for example: G X 30 to shift the animation by 30 frames:

    You find the keyframes in the The dopesheet Editor

  2. Moving a Constrained Path Animation in time: This animation type starts at timeframe 0 by default. Within the Constraints panel you can define an Offset to shift the start of the animation:

    • Open The Object Constraints of the animated Object
    • Set the Offset to the start timeframe where the Path Animation shall begin (30 in this case)

    Set the Animation Offset for a Path Animation

  3. Moving the Animation time of an Object parented to a Path

    This animation type starts at timeframe 0 by default and runs for 100 Frames, then it stops. You can define the animation window by setting 2 keyframes in the Path Animation Panel of the Path:

    • Select the Path
    • In the Data Properties locate the Path Animation panel
    • In the Timeline select the startframe for the animation (30 in this case)
    • In the Path Animation panel set the Evaluation time to 0.00
    • Then keyframe the Evaluation time.
    • In the timeline select the Endframe for the Animation
    • In the Path Panel set the Evaluation time to 100 (or to whatever value you have set the Frames Attribute right above the Evaluation tmie attribute)
    • Keyframe the Evaluation time again.

    enter image description here

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  • $\begingroup$ great! I'll try that in a moment! Thanks for telling me that the name is "Dope Sheet Editor", because I'll need to do some research on that first. $\endgroup$ – juFo Sep 18 '14 at 13:55
  • $\begingroup$ i don't see any keyframes. my animation is playing because I'm using a path, but I don't see any keyframes in that Dope Sheet Editor. Am I doing anything wrong? I see "Dope Sheet Summary" > "NurbsPath" > "NurbsPath.001" > "Evaluation Time" $\endgroup$ – juFo Sep 18 '14 at 14:35
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    $\begingroup$ Now i think i have documented all possible options :) I believe your case is topic 3 in my answer $\endgroup$ – Gaia Clary Sep 18 '14 at 16:07
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    $\begingroup$ I have edited your Original Question for easier finding. I suspect it is worth to split the question into 2 and split the answers accrodingly. $\endgroup$ – Gaia Clary Sep 18 '14 at 20:16
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    $\begingroup$ there should be more people like you giving such detailed answers! +1 For step 3: this video helped also: youtu.be/OgF7wTv6a10?t=3m48s $\endgroup$ – juFo Sep 19 '14 at 7:01

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