I don't know, if this question was already answered but I have following problem. I am trying to rotate a wheel at my bike and while changing the bone rotation the wheel changes the scaling, too. But I don't know why. I already applied and cleared all transform, on armature as well on mesh. And I also don't see any changement by scaling or other values, only the rotating value changes. Maybe someone could help me, I would really appreciate that.enter image description here

  • $\begingroup$ Probably the wheel also assigned to the root bone. You have to remove the wheel's verts from the root bone's vertex group. $\endgroup$ – FFeller Dec 2 '19 at 16:57
  • $\begingroup$ Thank you very much. I didn't think about that. The problem is solved :) Have a nice day. $\endgroup$ – PDL Dec 2 '19 at 17:20

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