So, I've imported an image as a plane. It's a simple logo, just black with a company's name in white font.

Is there a way I can identify the white font as a separate material, so as to remove the font and make a cut-out plaque?

  • 1
    $\begingroup$ To me this sounds like something that's easier to accomplish in a photo editing program to create a picture of the logo on a transparent background, then using that on your model as an image texture to influence your material. $\endgroup$ – asoftbird Dec 2 '19 at 12:06
  • $\begingroup$ yeah I guess you're right hehe :) thanks bro! $\endgroup$ – Zakarias Gunnarsson Dec 2 '19 at 12:20
  • $\begingroup$ Hello @ZakariasGunnarsson :). This question keeps popping up as unanswered. Would you mind accepting one of the answers, or posting your own? Thank you :). $\endgroup$ – Jachym Michal Jan 25 at 22:19

Sure thing.
Just use the black and white image as a mask for transparency.

Connect your material nodes like this.
And use the Transparent BSDF node. enter image description here

If you're using Evee, don't forget to enable Alpha Blend enter image description here

You can also combine different colors the same way.
All of these planes were created using the same bw image. enter image description here


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