I'm having issues with my scene not being properly lit in the 3d viewport when using rendered viewport shading. I'm using the cycles engine with an NVIDIA GeForce GTX 1080 graphics card. Has anyone else run into this issue? I've got a sun lamp and point light set up in my scene and materials are applied to all materials but when i try to render in the viewport using cycles, nothing is showing up.

enter image description here

  • $\begingroup$ Oh you're right, his solution fixed my problem right away. It was the pause button in the upper right. I didnt even know that was a feature $\endgroup$ – Lavigne Dec 1 '19 at 15:47