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For some reason Suzanne (the monkey) is not rendered properly whenever I stop moving the viewport with only one light, and I would like to know why this happens and how to fix it.

However, as soon as 2 lights are used the glitch stop happening. If I add a light with zero power the glitch continues happening, so I have to add a useless light with very little power far away from the scene.

The rendering engine is Eevee.

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