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I have a problem with my export unity of my character I would like the stretch to be the same between the two. I use Rigify with basic preset.

I don't know if it comes from the FBX export of blender or the intepretation of unity

I did a video mnontage for explain what is my problem https://i.imgur.com/6BBqnh3.gifv

Can anyone help me ?

thx !

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