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When I add a subsurf modifier the mesh "sticks" to some of my vertices as if there was a double or mean crease add to it, but I'm very confident there isnt either. This has been happening alot recently and is very annoying. If anyone has any ideas I would appreicate it. P.S- sometimes deleting the vertices then recreating it fixes the problem and sometimes it doesn't either way it time consuming and not ideal

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The normals were flipped the wrong way.

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  • $\begingroup$ Congratulation :) so probably you can also mark your answer as correct clicking on check icon under vote arrow as well. It lets others to know the Q was answered, visible from Q list too. Thanks $\endgroup$
    – vklidu
    Nov 27, 2019 at 21:01

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