Is it possible to make layout changes in the interface of blender?
What I want to do: My aim is to code an operator which removes all unnessesary areas or regions like the 'HEADER' of some areas or the 'INFO' area.
I have taken a look into
# areas is 'PROPERTIES' # regions is 'HEADER' bpy.data.screens['Scripting'].areas.regions.heigth = 0
but it ends with
AttributeError: bpy_struct: attribute "height" from "Region" is read-only
Is there a way to get my values into these variables?