0
$\begingroup$

I tried loading a model with a large number of polygons - it really made blender 2.81 crawl.

6.4 million-triangle 3D scan of the Bust of Nefertiti. aem_aem21300_3dsl01_mo08-03_p.obj from https://www.thingiverse.com/thing:3974391

Maya on the same PC handles it without problems. (Ryzen 3700x /32 GB RAM/ Geforce RTX2600 / NVMe SSD / Windows10 )

Am I missing a blender setting perhaps ?

$\endgroup$
  • $\begingroup$ Maya can handle high polycounts faster than Blender. $\endgroup$ – Leander Nov 25 '19 at 21:51

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.