I am trying to make a simple gear rotate with a certain speed, therefore I added a hinge and motor rigid body constraint. But when I start animation the object only moves very slow and only to a certain point and then stops even before the stop frame.
When I apply the same constrains on a simple cube it does what I want.
I somewhere found that a low scale of the object can have an impact, but scaling up to 1 did not bring any change.
Help would be appreciated.