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When you export a cloth simulation as an alembic file and then import it again, you get a modifier on the cloth mesh called "Mesh sequence cache". The meshes in the sequence are read from file. What I want to know is whether it is possible to set custom meshes into keyframes to get a custom animation with a single mesh?

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  • $\begingroup$ Have you looked into the Mesh Cache modifier? $\endgroup$ – Moog Nov 24 '19 at 21:46
  • $\begingroup$ Yes and it requires a pre-existing file .abc to work. It exists solely for that purpose. I want to set my own meshes to each frame in the editor. $\endgroup$ – cubrman Nov 25 '19 at 9:25

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