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I am currently using blender 2.8 and working with fluid sims. Does anyone know if baking was interrupted for some reason, that if there would be a way to resume from the point the baking was interrupted? It would make sense since the baking was stored in files, but I do not know if that is all that is needed to resume baking since baking might only store geometry information of the fluid.

I am baking at a resolution of 512 and it is 900 frames in total

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