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Yo, I'm somewhat new to blender, but i've been practicing with the EEVEE engine and making low poly models, but I'd like to render model turntables without anti-aliasing if that makes any sense, here's an example of what i'd like to achieve https://i.stack.imgur.com/HqB8I.jpg I've looked at some tutorials but I couldn't find anything as specific as what I want to achieve, and since im new to this I just assume that type of render has to do with anti-aliasing

Thank you for your time

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You can disable sample from nearby pixel to turn off anti-aliasing effect in EEVEE. The detail can be found in here.

Properties Panel: Scene → Film → Filter Size: 0.00 px

enter image description here

Once you disable the anti-aliasing, you can now scale up the final render to emphasis on that jagged part.

Compositing method:

enter image description here

Or using a value to change it for ease: enter image description here

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  • $\begingroup$ Thanks! This is super helpful, its helping me getting close to what I want to achieve, granted I think I'm doing something wrong, here are some test results imgur.com/a/BHcie50 basically if use 0.050 and 20.000, it comes out in the size I want but way too pixelated, and if I mess up with those settings I get results where the character is way too small or super close to the camera $\endgroup$
    – 2Fleur2
    Nov 24, 2019 at 5:32
  • $\begingroup$ @2Fleur2 You can use a math node to do with that value, see the update answer $\endgroup$
    – HikariTW
    Nov 24, 2019 at 6:01

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