Edit: This is not a duplicate of How do I put an image texture on a material in Cycles? because that question only seems to talk about adding an image texture, not combining an image texture with additional shader effects.
I want to make the paper you'd find in a fortune cookie. To create the shape, I extruded a bezier curve and added a Solidify modifier to it.
For the material, I tried this:
- Made an image texture and added text in Photoshop
- Made a Principled BSDF shader with subsurface scattering
- Used an Add Shader to combine the other two shaders
However, the text of the image gets faded:
How would I put opaque text on translucent paper?