1
$\begingroup$

I tried to relocate the position of this tool but the same time my mesh (its unmasked part exactly) was also transformed. enter image description here

Well If i mask out the whole object I can manipulate the tool's position, but I think it is an uneffective workflow to mask out the whole mesh everytime I would try to relocate the tool.

enter image description here

Is there any way to relocate the Tranform tool in Sculpt mode without affecting the unmasked part of the mesh?

$\endgroup$
1
  • $\begingroup$ @RobertGützkow see my answer about using the 3D cursor with Transform Pivot Point $\endgroup$ – Moog Nov 22 '19 at 10:18
2
$\begingroup$

Thank you for your answers!

I guess i wasn't clear enough but my problem only concerned with Sculpt mode.

However i've found a solution: Expand Mask by Topology (shift+a) and transform gizmo automatically jumps to middle of the unmasked are. IMO still an unintuitive and cumbersome method, but better than nothing. It'd be great If we can manipulate the tranform gizmo in sculpt mode independently.

enter image description here

$\endgroup$
1
$\begingroup$

I found a somewhat better alternative than Bön suggests.

If you switch to the layout mode and set your pivot point to be "3D Cursor" then you can shift-rmb move it around while you're in the sculpt mode:

enter image description here

An obvious benefit is that it preserves the mask, as opposed to the shift-a selection.

Unfortunately, it's not as precise and you can only place the pivot on the surface (which might be enough for the simple moves/rotations). I looked around blender market and experimented with "Pivot Transform", which kinda works – you can get the pivot gizmo on screen via a hotkey, but it won't preserve the sculpt mode and will kick you out into the object mode after you're done (you can get back with ctrl-tab, though). The combination of the two gets you really close to that popular sculpting software and its gizmo.

$\endgroup$
2
  • $\begingroup$ thank you! exactly what i was looking for $\endgroup$ – Robbie Feb 22 at 18:48
  • $\begingroup$ one annoying thing w/ the 3d cursor method is if you want to rotate from the center of a limb. you have go into edit mode > select edge loop > move cursor to selected... A little more cumbersom than shift+right clicking. $\endgroup$ – Robbie Feb 22 at 19:11

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.