I had a question regarding to the generate rig function. When i use it, it creates some other bones in last layer. I was wondering will it be problem if i delete those bones. Also in youtube videos it is shown that after generating rig they move original bones to other layer. And can i delete those ones as well? Or it ll create issues while making animations for unity?

  • $\begingroup$ No) Thanks for advice)) $\endgroup$ – Bahram Nov 22 '19 at 11:07

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