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I imported a model and an .fbx animation file, which I downloaded from Mixamo. How can I merge these bones with the model?

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  • $\begingroup$ could you please be more precise, you want to merge what with what? $\endgroup$ – moonboots Nov 21 '19 at 15:31
  • $\begingroup$ The model with the bones, which are animated. $\endgroup$ – Duck Nov 21 '19 at 15:34
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    $\begingroup$ so bring back the armature to its Rest pose, then parent the object to the armature with a Ctrl P > With Automatic Weights. It may be more complicated than that but we lack informations. $\endgroup$ – moonboots Nov 21 '19 at 15:41

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