Is there a simple (fewer steps) to measure the diameter of a circle in edit mode?
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In Edit Mode activate Edge Length from the 3D View > Overlays popover.
Extrude a single vertex and see the reported edge length. Undo once (to avoid an invisble duplicate vertex).
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$\begingroup$ Thank you, though my issue if that my circle has 256 vertices, so finding corresponding point pairs is difficult. $\endgroup$ – Arian Nov 20 '19 at 19:06
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$\begingroup$ So un-subdivide it, measure it, then undo it. Or create a new circle snap centered on the original one add>mesh>circle and set the radius until it matches. $\endgroup$ – mike Nov 20 '19 at 20:00