I wanted to give a try to create and animated a character i made back in the day and there's a few thing i would like to know to make easier to create it.
I completed the body with a few problems with the edges which i can take an idea. Where i would like to know is if there's an easier way to "soft" the body to look like almost a perfect sphere instead of use the proportional editing everytime on each vertice or using sculpt.
PSD: The pike on the third image is intentionall. Last images on sculpt mode to clarify( need the body to be smoother like a round sphere)