Hello fellow internet people,
I am currently trying to recreate the minecraft assets in blender, but I am encountering a problem as some of the textures files come as grayscale and have a colormap with the color data. Since I don't know how to setup the nodes, I am hoping someone could help me figure it out.
I have included the two png images in this post. Since the first one is 16x16, the interpolation has to be set to closest.
(sry for the terrible image formating)