I UV unwrapped my object (an eye), and applied a texture to it. Because the texture doesn't match up perfectly on both sides of the sphere, I'm left with a seam. I tried fixing it using the clone tool in Texture Paint, and it seems to work fine when I look at it through solid mode. However, when I switch to rendered mode, there is no change in the texture. I've save the texture image already. I'm not sure how to make it appear?
I followed this tutorial to create the eye, then modified the nodes to try and get the texture in. The texture wasn't explained in the video, so I just tried to piece it together. Here are my nodes:
I'm new to blender and this is only the second project I've worked on, so I'm still unfamiliar with the program functions. If anyone has an easier way to suggest adding the veins, I would really appreciate it!