How can I extrude this middle part of the roof down so that I can start putting tiles on it? If I extrude + scale down it looks weird, same if I try extrude + move. I simply want it to become thinner, but not scale inwards on the sides.
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1$\begingroup$ you can't extrude down in that case, except with addons like Destructive Extrude, I don't know if it's available for 2.8: youtube.com/watch?v=beZau_wpR-U other than that, you you can do it the other way around, meaning you extrude up each side, etc… $\endgroup$– moonbootsNov 16, 2019 at 11:12
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$\begingroup$ The updated version is available on GitHub page. $\endgroup$– blablaalbNov 16, 2019 at 14:44
3 Answers
One solution would be to Inset the faces with value of 0.
And at the same time add a negative depth.
Or, if you want better control. Leave the depth at 0 as well, and just use the Move Tool to move the top faces where you want them.
Try Alt+E > Extrude along Normals. Not perfect, but it will probably do the job in this case with minimum geometry and a bit of cleanup afterwards.
Alternatively, you could separate the faces using P to create a new object, which you will be able to move freely. Downside is that you would have to adjust the polygons and create a new face for each side, of course.