I create a box domain, small sphere inflow and text letter converted to mesh as an obstacle. I want to fill the letter with water. After baking (tried several resolutions 75-220), the fluid flows and fills only up to the inflow source and the water won't get "pushed up" over this line.

In previous blender versions i would play around with the real world meter size param (which i don't see anymore in 2.8) and sometimes this would help but i really didn't understand what i was doing.

Any tips ? (i want the letters to fill from the bottom up) enter image description here

  • 1
    $\begingroup$ Increase the inflow velocity. $\endgroup$ – Yohello 1 Nov 14 '19 at 12:39
  • $\begingroup$ My domain time start/end and animation fps are correlated correctly (300 frames, 30 fps, time start -0 time end-10) $\endgroup$ – thedrs Nov 14 '19 at 12:40
  • $\begingroup$ @Yohello1 thanks ! this worked. i changed z velocity from -0.1 to +1m/s. It is as if the water didn't have enough "pressure" to push up the fluid. Now i need to deal with the water that drips out of the letters :) $\endgroup$ – thedrs Nov 14 '19 at 12:44
  • $\begingroup$ what is it set to shell or volume. Also remesh it. $\endgroup$ – Yohello 1 Nov 14 '19 at 16:44

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