I am trying to fade in an image as a plane in blender. I've tried numerous variations and cannot get the image to be transparent. The closest I could find was this video but there are no FAC values for the image. If you cannot use the FAC value to control the alpha channel how else can you fade in an object. I've included a screen shot of the image enter image description here

  • $\begingroup$ In the Node editor add a Mix Shader and set the inputs as your Image Texture and a Transparent Shader. Then keyframe the Mix Factor to handle the Fade. $\endgroup$ – rob Nov 14 '19 at 10:52

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