I wanted to share an issue related to Cycles shaders I don't really know how to face.
I am rendering a honey pot. Nothing crazy about this. But when I tried to add the sticker I noticed some reflection artifacts.
I will try to explain it as simple as possible.
The scene is rendered using Cycles on Blender 2.8.
I have a glass honey pot. This honey pot has another object inside that represents the honey (irrelevant).
Over the honey pot surface, there is a plane. This plane represents the sticker.
My questions are:
- What is going on here?
- How can I avoid this artifact?
Thanks in advance!