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I have a DXF file which is a 2D file (all lines are on one layer), and I have a 3D terrain model.

I'd like to cast these lines on terrain (to keep X,Y axis, and stretch with Z axis automatically). I can't find any fast way to do it. I know I can adjust every vertex manually, but It is almost impossible with few thousands hektares.

I attach 2 images to show my problem

View from the topView from the TOP View from the side View from the side Can you please help?

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  • $\begingroup$ Try the Shrinkwrap modifier with projection mode. $\endgroup$ – FFeller Nov 13 '19 at 12:14
  • $\begingroup$ Thanks! Works almost like I want it ! :) There are few things to adjust, but it is the function I was looking for! $\endgroup$ – JakubPelka_HK Nov 13 '19 at 12:43

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