When using cycles, it is possible to use any of the generated textures in the displace modifier. However if I chose the Noise texture or Ocean texture, there seams to be no way to edit that texture type. How do I edit the Noise texture or Ocean texture type when used as the texture in the displace modifier?
This question appears to be off-topic. The users who voted to close gave this specific reason:
- "This question appears to be off-topic because it is a bug report and not an actual question. These should be reported to Blender's tracker instead." – gandalf3, iKlsR