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I downloaded a model from the internet and found it. animated (it was already gerigged). In Blender it looked like this:

SpikeBrawlStarsRiggedInBlender:

After I exported it, it looked very distorted:SpikeBrawlStarsAfterExport

I don't know much about Blender, but I've tried everything.

Thank you in advance!

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  • $\begingroup$ did you solve the issue? $\endgroup$ – four two Nov 16 '19 at 9:23
  • $\begingroup$ @four two no unfortunately not, but thanks for your help $\endgroup$ – aouni Nov 17 '19 at 19:32
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Blender and fbx doesn't like each other, you should try bake the armature animation that might help.

Saying that you can find on YouTube tutorials about how to export fbx (to unity for example), But my guess is that the bones when extruded been rotated and fixing a finished armature is a hard task.

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  • $\begingroup$ Thank you so much, I'll try! $\endgroup$ – aouni Nov 11 '19 at 17:17

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