I want to prevent proportional editing on certain vertices. Maybe I'm searching for the wrong word or phrase. Limiting editing to a certain vertex group would help. Masking also gives me no search results. I tried locking vertex groups, but it does not disable editing its vertices as expected.

The only answer you find is hiding, yet hiding is not a solution. It is -- by design :) -- making parts of the mesh invisible. For example if I want to close an eyelid I would need the lower lid to be visible yet not affected by editing the upper lid. So hiding is a workaround if you duplicate the whole mesh, but is there a solution?

  • $\begingroup$ I've never heard about a kind of "pinning" function, hide would be the solution, but yes it's not perfect... $\endgroup$ – moonboots Nov 10 '19 at 16:56

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