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I am following this tutorial for a custom GUI, accessible in the Object Mode, working in Blender 2.8.0. There, I have a several collections with one object comprised of one mesh each. Currently, I hide a whole object cubes_0 via a boolean property show_0_cubes as follows:

bpy.data.collections['cubes_0'].hide_viewport = not mytool.show_0_cubes

Now, I want to hide all faces of the mesh/object that have more than a certain distance from the origin. However, calling face.hide = True does not have any effect in object, but only in edit mode. There, I don't see my GUI. How do I hide certain faces, edges, vertices in Object Mode?

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