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I have a simple blender file (the Pokémon models are copyrights of Game Freak). This is the original render: Original If I move any object, the others will completely bug out: Buggy 1 Buggy 2 Here is my Blender file.

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Disable the Proportional Editing option (top header menu, blue circle), it acts on all the objects around the one you move.

enter image description here

Also, as Leander points out, keep in mind that if you move a rigged object instead of its armature, it might also deform.

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  • $\begingroup$ Thats only a partial reason for the "bug out". The models deform because of the armature modifiers. $\endgroup$
    – Leander
    Commented Nov 9, 2019 at 15:53
  • $\begingroup$ you mean if you move the object instead of the armature? Yes sure, but like any rigged object (with constraints) $\endgroup$
    – moonboots
    Commented Nov 9, 2019 at 16:12

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