I wan't to create a Meadow Scene and there is a lot of low lying detailed fog that is moving and rising very slowly like these in reference pictures If I adds simple principled volume shader it will not have such details like this mist is rised to some level or height in picture 1 after that it disappears
Mainly Picture 1 is the correct reference picture for the result what i want
how can i create that can any one show me the node setup ?