I am trying to create a water fountain (as shown in the image). But for some reason after baking, all my inflows (UV sphere) are being interacted with each other ending up in a mess just like shown in the image.
the inflow velocity used was z 100m/s and I have used a plane as an obstacle.
I tried a few possibilities by increasing the size of the cube(domain) or by setting the parameters such as subdivision and generate particles to different values (I'm not sure if they really play a role in this part), but it didn't really work out. May I ask for suggestions on how to overcome it.