I wish to switch from C4D to Blender and I'm trying to replicate the same workflow I'm already used to before making the step.
In this specific case, I need to extrude a number of different Shapes (be it shape-0, shape-1, shape-2, shape-3) along the same Curve (be it curve-0), but I noticed that would require me to have many hard copies of curve-0, since the extrusion is generated from that object. Making Instances of curve-0 wouldn't work because that makes it impossible to change the extrusion Shape.
For reference, in C4D I would create a Loft object and put any Shape and curve-0 in it to generate the extrusion. In that case, multiple copies of curve-0 are still required for multiple Lofts, but then I can use Instances since they don't need to be modified. I can then just edit the original curve-0 to modify all the extruded objects at once.
I couldn't find anything that fits my issue around. Am I missing something maybe?