I have this wierd issue in blender 2.8,
im trying to render (with both cycles and eevee) this wolf
but when i try to render it does this.
I tried everything and i dont know what to do. I dont have subdivision surface modifier.
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Check your visibility options on each mesh supposed to be rendered. The render visibility toggle is hidden by default in the outliner, find it in the Filters:
For the main mesh, t looks like you unchecked the "Show Emitter" option in the render panel of your hair settings.
If neither of these is the issue, maybe check your materials.