I have modeled a very simple Lego figure with a tutorial from Udemy.
So far everything worked great, but now when I want to animate the character I have problems with parenting the armature to the mesh.
The parts of the mesh were modeled separately and then joined together.
In the picture you can see the parented armature.
Here I rotated the root bone which should, as far as I understood, always move the whole mesh.
But as you can see the "hip" stays in it's original space.
The hip is also not influenced by any other bone movement.
Now I'm stuck with my progress in the course.
Hope anyone can help.
Thanks a lot!